Automation Project Manager

Posted: 12 hours ago
8-15 years
Pune, MH, India
work from office
Full Time
Closes 14 Dec 2026

Posted: 12 hours ago
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Job Description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

 

Job Purpose: The Automation Project Manager owns planning, tracking, and delivery coordination for automation enablement work across projects. The role drives predictable delivery of automation initiatives, early risk management, and active dependency control across FQC, R&D, product, and project teams. This role enables technical teams to deliver by providing structure, clarity, and delivery discipline — without owning technical decisions.

  • IMPACT : 
  • 1. Own end-to-end planning and tracking of automation initiatives across projects or portfolios.
  • 2. Translate automation goals into structured plans, milestones, and timelines.
  • 3. Manage dependencies across FQC, R&D, production, and cross-functional stakeholders.
  • 4. Provide structured visibility into progress, risks, and blockers.
  • 5. Identify risks early and drive mitigation through coordination and escalation.
  • 6. Align stakeholder priorities as project needs evolve.
  • 7. Remove non-technical delivery friction so engineering teams can focus on execution.
  • 8. Drive accountability on commitments without owning technical decisions.
  • INNOVATION : 
  • 1. Improve delivery predictability through refined planning and tracking models.
  • 2. Identify recurring delivery bottlenecks and introduce targeted process improvements.
  • 3. Standardize execution practices while maintaining team agility.
  • 4. Apply learnings from past projects to improve forecasting and risk mitigation.
  • KNOWLEDGE:
  • CORE COMPETENCIES
  • Strong governance mindset ensuring structured delivery.
  • Ability to translate technical work into clear delivery plans.
  • Ownership of delivery predictability and stakeholder alignment.

TECHNICAL COMPETENCIES

  • Project planning and execution governance.
  • Risk management frameworks and mitigation strategies.
  • Resource forecasting and capacity planning.
  • Reporting tools, dashboards, and workflow systems.

LEADERSHIP COMPETENCIES

  • Multi-team coordination across QC, R&D, and production.
  • Stakeholder management and expectation alignment.
  • Driving accountability and execution discipline.

BEHAVIORAL COMPETENCIES

  • Clear and structured communication.
  • Proactive escalation and follow-through.
  • High reliability and strong ownership mindset.

Qualifications

  • Seniority:
  • 10+ years oof experience inclusive of 5–7 years PM experience; 6+ years team‑management experience.
  • Bachelor’s/Master’s or equivalent; PMP preferred.

Additional Information

Skills

RForecastingRisk ManagementPMPStakeholder ManagementCommunicationLeadershipTeams

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About Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Ubisoft’s story begins with a family. The five Guillemot brothers, who saw an opportunity in the growing software development business, founded Ubisoft in 1986 to create and distribute video games around the world. Starting from its first releases like Zombi for the home computer, to the hit 90s platformer Rayman, Ubisoft’s early creative spirit paved the way for its future.

As Ubisoft grew from a family business to a global organization, our desire to embrace new ideas and technologies has never wavered. Whether that’s by pioneering dynamic lighting for Tom Clancy’s Splinter Cell on the PlayStation 2, getting players moving with motion controls in Just Dance, or building complex systemic open worlds in Assassin’s Creed, Watch Dogs, and The Division, finding exciting new ways to make games is more than just a business strategy – it’s part of our DNA.

At its core, Ubisoft is defined by its people. We welcome talent of all backgrounds and from all over the world to create unforgettable games and bring to life ideas that would otherwise be impossible. Today, Ubisoft’s 45+ studios and more than 21,000 employees make up a diverse global team that helps us bring joy to all types of players from all over the globe.

 

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