3D Animator

Posted: 1 week ago
2-5 years
Hexr Factory, India
work from office
Full Time
Closes 2 Jan 2027

Posted: 1 week ago
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Job Description

Company Profile:
Hexr Factory is a next-generation immersive technology company and an Unreal Engine Authorized Service Partner — redefining how businesses and teams turn ideas into reality through powerful, real-time digital experiences.

We don’t just build products — we engineer dynamic, interactive ecosystems that transform complex concepts into compelling, high-impact solutions. From cutting-edge digital twins and advanced simulations to fully interactive platforms, our work enables sectors such as AEC, real
estate, automotive, edtech and enterprise to visualise, communicate and operate with exceptional clarity and accuracy.

At Hexr, innovation is at the core of everything we do. Our multidisciplinary team blends deep interactive realtime 3D expertise with leading-edge software engineering, design thinking and high-fidelity visualization to deliver visually striking, technically robust experiences across web, desktop and mobile environments.

:
A 3D Animator is responsible for bringing characters, creatures, animals and objects to life for high-quality animated content, TV, games and real-time 3D projects.

A 3D Animator should have strong animation skills and a solid understanding of body mechanics, posing, timing, anticipation, weight, follow-through, and squash and stretch. Good storytelling, character acting, facial animation, dialogue and lip-sync skills are important for
delivering expressive performances.

Job Responsibilities:
● Create and polish high-quality character, creature, animal and object animation in line with shot briefs and supervisor direction.
● Develop expressive performances through strong posing, body mechanics, character acting, facial expressions, dialogue and lip-sync where required.
● Animate movements and reusable cycles such as walks, runs, idles, gestures and character interactions.
● Interpret storyboards, animatics and shot objectives, and contribute performance ideas that support the storytelling.
● Maintain animation quality, character consistency and continuity across shots and sequences.
● Work closely with the animation lead and teammates; communicate issues early and incorporate creative feedback.
● Deliver assigned animation within project schedules while following agreed file structures and naming conventions.
● Perform first-pass quality checks on own work, including foot sliding, unwanted pops, penetrations, timing and animation continuity.

Job Requirements:
● Practical proficiency in Autodesk Maya for character animation and shot polishing.
● Solid understanding of animation principles, including posing, timing, spacing, arcs, anticipation, weight, follow-through, and squash and stretch.
● Working knowledge of character rigs, IK/FK controls, animation constraints, facial controls and blendshapes.
● Strong understanding of human and animal body mechanics, anatomy, acting, body language and visual storytelling.
● Ability to animate expressive performances and believable movement with attention to timing, weight and detail.
● Understanding of shot composition and basic cinematography.
● Good knowledge of production file formats, folder structures and naming conventions.
● Clear communication, teamwork, willingness to learn and a constructive approach to feedback.
● Experience with Unreal Engine animation workflows, including animation import, retargeting or real-time implementation, is a plus.
● Familiarity with MotionBuilder, Advanced Skeleton, motion-capture cleanup or animation retargeting is a plus.
● Exposure to animation automation tools or batch workflows is an advantage.

Applicants should share an animation demo reel or portfolio demonstrating body mechanics, character performance and animation polish.

Work location: Chennai, TN
Email: jobs@hexfactory.com / hr@hexrfactory.com
Contact: 9884099499

Skills

Autodesk MayaMotion BuilderShot Animation & Polishing3D Character AnimationUnreal EngineMocapIK/FK ControlsDesign ThinkingCommunicationTeams

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