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Job Description
- Modelling skills in Autodesk Maya/3DS-Max, Zbrush and Blender.
- Ability to create excellent neat and clean low poly 3D models in real-world size and with a proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush.
- Cleaning up the mesh and texture of raw 3D scans using Zbrush/ Mudbox.
- Retopology of the clean 3D scans.
- Create High and Mid poly 3d models: Ability to create the LOD (Level of detail) of the same model as per prescribed poly budget.
- Follow design reference and work in a range of styles.
- Must have an eye to capture the details from the provided references, and create the 3d models accordingly.
- Create alternate visual styles in accordance with the client’s vision and needs.
- Ensure good communication and timely project updates are shared with the Project Manager
Skills
Modelling/SculptingAutodesk MayaZbrushCommunicationIf a job posting appears fraudulent, asks for payment, contains misleading information, or violates our guidelines, please report it immediately. Our team will review it promptly, Jobaaj does not charge any fee from the applicants.
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