CGI Artist

Posted: 3 weeks ago
2-5 years
Chandigarh, India
work from office
Full Time
Closes 15 Dec 2026

Posted: 3 weeks ago
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Posted over 15 days ago, so the role may have closed. Confirm on the employer's page when you apply, or see similar jobs.

Job Description

Mid-Level CGI Artist – Texturing, Lighting & Retouch Artist

Job Summary

We are seeking a talented and detail-oriented Mid-Level CGI Artist – Texturing, Lighting & Retouch Artist to join our creative team. The ideal candidate should possess strong visualization skills, a keen eye for realism, and hands-on experience in texturing, lighting, rendering, and post-production workflows. This role requires the ability to create high-quality, photorealistic visual assets for products, interiors, exteriors, environments, and marketing content while maintaining consistency with project and studio standards.

Key Responsibilities

  • Create physically accurate materials and textures using PBR (Physically Based Rendering) workflows.
  • Develop realistic lighting setups to achieve high-quality visual outputs and photorealistic renders.
  • Demonstrate expertise in shading, material creation, rendering, and visualization techniques.
  • Perform UV unwrapping and maintain clean, optimized UV layouts for efficient texturing and rendering.
  • Produce high-quality renders for products, architectural spaces, and environment visualizations.
  • Refine and optimize lighting, texturing, shading, and material setups to enhance realism.
  • Carry out image retouching, color correction, and post-production work to improve final deliverables.
  • Ensure consistency in visual quality, project standards, and brand guidelines across all outputs.
  • Manage project timelines effectively and deliver work within deadlines.
  • Collaborate closely with modeling artists, creative leads, and production teams to achieve project objectives.

Software Requirements

  • Autodesk Maya
  • Autodesk 3ds Max
  • V-Ray
  • Substance Painter
  • Adobe Photoshop
  • KeyShot  (Mandatory) or similar rendering engines

Requirements

  • 2–5 years of professional experience in texturing, lighting, rendering, or CGI visualization.
  • Strong understanding of PBR workflows, shading techniques, rendering pipelines, and optimization.
  • Good knowledge of UV unwrapping, material creation, and rendering best practices.
  • Understanding of post-production, image enhancement, and retouching workflows.
  • Strong portfolio showcasing photorealistic texturing, lighting, and rendering projects.
  • Excellent eye for composition, detail, realism, and visual storytelling.

Skills

Adobe PhotoshopPBR WorkflowTexturing3ds MaxRenderingLightingAutodesk MayaKeyshotSubstance PainterVrayPhotoshopTeams

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