Omniverse Pipeline Integration Engineer

Department Icon IT / Software Development & Related
Posted: 1 year ago
3-7 years
All India
IT / Software Development & Related
Work from Office
Full Time

Posted: 1 year ago
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Job Description

    As an ideal candidate for this role, you will be responsible for the following key responsibilities:

    • Develop, manipulate, and optimize USD scenes for complex 3D environments.
    • Customize USD schemas and layers to support specific workflows such as animation, lighting, and physics.
    • Integrate USD with various DCC tools like Maya, Blender, Houdini, or Unreal Engine.
    • Develop Omniverse Extensions using Python or C++ (Kit SDK, Isaac Sim, etc.).
    • Create and manage Omniverse Connectors for interoperability between applications (CAD, BIM, DCC, etc.).
    • Configure and deploy Omniverse Nucleus servers for team collaboration and asset management.
    • Implement real-time collaboration pipelines using Omniverse.
    • Work with robotics simulation tools (e.g., Isaac Sim) or physics simulations via PhysX.
    • Collaborate with artists, designers, and engineers to streamline workflows.
    • Profile and optimize large USD scenes for performance and memory usage.
    • Leverage Level of Detail (LoD), instancing, and efficient asset referencing.

    In addition to the key responsibilities, the required skills and qualifications for this role include:

    • Strong hands-on experience with USD (Pixar's Universal Scene Description).
    • Experience working with NVIDIA Omniverse, including Kit SDK, Code, Create, or Isaac Sim.
    • Proficient in Python; C++ knowledge is a plus.
    • Familiarity with 3D content creation tools like Blender, Maya, 3ds Max, Houdini.
    • Understanding of real-time 3D graphics, physics simulations, or digital twins.

    - Experience in collaborative 3D environments or virtual production workflows.,

Skills

ManagementTeam CollaborationUSDCMayaNVIDIA Omniverse3D Pipeline IntegrationRealtime 3D GraphicsVirtual Production Workflows3D Content CreationPhysics SimulationsBlenderHoudiniPythonCollaborative 3D Environments

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