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Job Description
What you could work on
- Build BCI interactions and experimental scenes.
- Implement feedback and event recording.
- Optimize performance across platforms and diagnose failures.
- Implement task state, feedback, event logging and timing integration, with attention to PC or Android performance.
- Document the research or engineering process, maintain versions and evidence, and make results reviewable.
- Review, integrate and improve work with relevant teams to advance project milestones.
What we are looking for
- Education: Bachelors or above. Relevant fields include computer science, software or digital media, or a related field.
- Experience: At least one year of relevant experience.
- Unity/C# and resource management.
- Network, serial or SDK integration.
- Profiling, multiplatform builds and modular development.
- Know Unity components, coroutines and resource management; frame-time or event-synchronization validation is helpful.
- Explain your individual contribution clearly and work carefully across disciplines.
Helpful experience
- BCI, XR or research paradigm projects.
- Timing and event synchronization validation.
Benefits and development
- Social insurance and housing fund contributions follow applicable requirements and company policy.
- Weekends off, statutory holidays and paid annual leave.
- Annual health checks, holiday benefits, and meal and transport allowances under company policy.
- Technical exchanges, professional learning and cross-disciplinary R&D collaboration.
- Eligible technical advances, patents, research translation and project delivery may receive outcome-based rewards.
- Eligible core talent may participate in equity or option incentives under the relevant plans and agreements.
Research and talent support
- Equipment, data, compute and experimental conditions are arranged according to research and project needs.
- Professional conferences and academic exchanges, including approval and reimbursement, follow company processes.
- Research goals are defined around the area of work, with opportunities for technical development and research translation.
- Publications, patents and technical outcomes are supported under applicable policies and agreements, including publication and intellectual-property arrangements.
- Eligible talent may receive help applying for local talent programs; eligibility and amounts remain subject to the relevant review.
Introduce yourself
Send your CV, area of interest and selected work, explaining your individual contribution. Suggested subject: Talent introduction | Unity BCI Interaction Engineer | Name. Share only public work or materials you are authorized to disclose.
Compensation, location, working arrangements, headcount and timing are discussed around project needs and your experience.
Skills
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